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When strongly processing sounds, a simple dry/wet crossfade often fails to do what you really want to achieve – dialling back the intensity of the effect. That's WORMHOLE. If you dig modular synths (like we do), you'll love it. Or, more generally speaking: transform your sounds in otherworldly ways. Apply super-high fidelity frequency shifting, create wild pumping textures that sound far more aggressive than possible with a compressor, use the WARP circuit for emulating sample rate reduction and for creating unique lo-fi tones in a hi-fi way. Far-Out Electronic Musical Effects & DestructionĬreate sounds that mimic oscillator sync using any sound as the source. Together with the dry/wet morphing and the dual reverb engines, this makes for organic sounds from the sublimely subtle to the.well, NOT-so-subtle-at-all.
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As we try to be smart as much as we can, we taught WORMHOLE how to do just that. The pitch-shifter has two dedicated L/R detuning modes and, taking the approach up another notch, we also created what we believe to be the first center-balanced widening delay. Since we gave WORMHOLE a really great pitch shifter, we figured: it would be smart to also make it do the L/R Detuning-Widening-Chorusing Thing. Did we mention the dual, cascadable random modulated hall reverbs yet? Mixing Effects – Widening, Chorusing & More Just pure, lushly blissfull glassy ambient fifths and octaves, micro-detuning shimmers, and more. No pitch-shifter induced disharmonic sidebands or graininess.
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And actually, WORMHOLE is the space-age version of that approach. With unknown ETA due to the parts being unobtainium. It does just that thing that you'd typically reach for your really awesome vintage rack multi-effects units for, and feed them back into each other through the console.if they weren't out for service. Musical Effects – Shimmering, Ambient, Lush, Beautiful Or go crazy and automate everything all over the place, of course. Then, animate the sound organically by moving the dry/wet morph and section dry/wet mixes just a little bit. Turn cute metal clangs into huge impacts of intergalactic proportions, aircondition rumble into ancient planetoid displacement machinery hum, and synthesizer waveforms into mutated cyborg production facility power plant drones. With WORMHOLE, spaceship atmospheres and neutrino accelerator field fluctuation induced interference oscillations are unbelievably easy to make – and sound unbelievably good, too. Or use the morphing to gradually transition from clean to mutated in an otherwise impossible, cool way. The WARP and SHIFT sections provide the mangling, while the dry/wet morphing ensures intelligibility (even with extreme transformations) and serves to fine-tune the alienification amount – reigning even the strongest processing back in if so desired.
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WORMHOLE is insanely good for making all sorts of creature and robotic voices, as well as making them sound like the gravitometric faster-than-light transceiver went out-of-range. Alien, Robot and Monster Voices & Space-Age Transmission FX Here are some of the things WORMHOLE is great at. While WORMHOLE excels at making the usually time-consuming workflows of creating high-quality Sci-Fi sounds and creature voices fast, easy, fun and extremely hi-fi, it actually covers a very broad range of applications – including musical sweetening and ambient effects from the grungy to the shimmering and lush, bread-and-butter mixing effects like creating suboctaves, widening, chorusing, filtering, harmonic shaping and reverberation, and some seriously psychedelic electronica colors and mangling effects. Whether you're a sound designer, music producer or ambient artist, WORMHOLE is for you.
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In combination with a flexible signal path, this makes WORMHOLE an ultra-fast and easy-to-use, high-end multieffects processor, that covers the full range from the subtle to the (very) extreme. WORMHOLE consists of 5 highly synergistic processing modules: the spectral WARP, the pitch/frequency SHIFT, the dual random modulated hall REVERB, a nifty little DELAY, and the dry/wet morphing FX BLEND sections.